Posts Tagged ‘game design’

23
May

Using games to teach

by adminadam in education

Katie Salen on creating a school that teaches through games.
Wish I could have gone to her school…
Wait. Katie – Can I teach there with you?

Watch the interview here on bigthink.com. (7 minute video) (TRANSCRIPT after the jump.)

From the Quest2Learn website: An Overview.

“Mission critical at Quest is a translation of the underlying form of games into a powerful pedagogical model for its 6-12th graders. Games work as rule-based learning systems, creating worlds in which players actively participate, use strategic thinking to make choices, solve complex problems, seek content knowledge, receive constant feedback, and consider the point of view of others. As is the case with many of the games played by young people today, Quest is designed to enable students to “take on” the identities and behaviors of explorers, mathematicians, historians, writers, and evolutionary biologists as they work through a dynamic, challenge-based curriculum with content-rich questing to learn at its core.”

Read the rest of this entry »